[mkgmap-dev] Level and Resolution
From michael lohr micha.lohr at web.de on Tue Jul 19 08:19:54 BST 2011
Extra POI features using 0x73 makes it possible to adjust the resolution, but the barriers are not searchable. you could consider something like this: barrier=border_control [0x3006 resolution 24 continue] //fully tranparent image barrier=border_control [0x7300 resolution 24] //actual icon the poi will be inserted twice at the same spot in the map, transparent to be searchable (1st line) and with icon and custom resolution (2nd line) transparency: i noticed you're using gif-images. i use png and transparency always works. Am 18.07.2011 15:59, schrieb Roger Calvert: > Greg, > > Good idea. > > I don't think I have write access to any of the databases, so I have > placed a summary of my outcomes at http://www.rogercalvert.me.uk/mkgmap. > > I hope this will prove helpful, and have no objection to anyone > incorporating them into other documentation. > > Regards, > > Roger > ------------------------------------------------------------------------ > > Roger Calvert > ------------------------------------------------------------------------ > > On 18/07/2011 13:00, Greg Troxel wrote: >> If you have figured out things, please do either find a way to merge the >> info to one of the databases about how this works, or put it on a web >> page, or send a note to the list with a concise description of the new >> info. >> > > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20110719/d2617f0b/attachment.html
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