[mkgmap-dev] Empty map?
From Ron Olson tachoknight at gmail.com on Sat Sep 10 03:09:49 BST 2011
Hi Marko- Thanks for the info. I started with an empty directory, just the osm.bz2 file, and after the splitter was done I did have a bunch of img and osm.pbf files along with template.args and areas.list. The areas.list file matches the template.args file. I ran mkgmap with a logging.properties file and output it, but all I saw were a bunch of warnings regarding various polygons, streets, etc. There were no error or catastrophic problems I saw. I will try again, stripping everything out but the bare minimum and see what I get, then add the parameters back and see what happens. On 9/9/11 12:39 AM, "Marko Mäkelä" <marko.makela at iki.fi> wrote: >On Fri, Sep 09, 2011 at 12:23:52AM -0500, Ron Olson wrote: >>But again no joy. Is it possible the splitter parameters are wrong for >>what I'm trying to do? > >What do you have in the areas.list generated by splitter? Do the tile >names match the file names in the template.args that you passed to >mkgmap? Did you try removing all *.img and *.osm.gz files before running >splitter and mkgmap? > >If all that is correct, then I think you should enable logging and check >the mkgmap log output for further hints. But an empty map sounds like >there should be something seriously wrong with the input parameters. > > Marko >_______________________________________________ >mkgmap-dev mailing list >mkgmap-dev at lists.mkgmap.org.uk >http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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