[mkgmap-dev] true color problems with typ compiler
From Steve Ratcliffe steve at parabola.me.uk on Fri Dec 23 21:31:10 GMT 2011
Nick > 1) btw it doesn't allow for font=normal (font) OK I can make it recognise this. By the way, should Default be the same as Normal or should it be 0 in your opinion? > 2) Unfortunately,the truecolor poi rendering of say > > DayXpm="32 32 0 1" Colormode=16 > is incorrect and causes mapsource to hangup. Ah, a fix for another bug introduced that one. I only expect to read in colour mode 0 true colour images at the moment. The question is how to represent a true colour image with a transparent pixel. I would suggest DayXpm="2 2 0 1" "#124455" "none" "#124455" "none" and the compiler would pick an unused pixel to be the transparent one. I take that you are adding an extra pixel to the list and specifing the colour mode directly, something like this? DayXpm="2 2 0 1" ColorMode=16 "#ff00ff" "#124455" "#ff00ff" "#124455" "#ff00ff" Everywhere else I just ignore any specified colour mode and use the lowest colour mode that can represent the given image and I would like to be able to do that for true colour images too. Do you know if colour mode=32 true colour images are allowed? ..Steve
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