[mkgmap-dev] VIllages not findable
From Marko Mäkelä marko.makela at iki.fi on Tue Jan 3 21:23:21 GMT 2012
On Tue, Jan 03, 2012 at 02:06:54PM +0100, Carlos Dávila wrote: >El 03/01/12 10:51, Minko escribió: >> You are right David, >> 0x1100 is used for villages and seem not findable. >> 0x0900 is also findable and I think more logical than 0x0e (smaller than hamlets that use 0x0b) >0x0900 works as expected. +1 for committing it. Thanks for the suggestion. r2160 does this in resources/styles/default/points: -place=village [0x1100 resolution 22] +place=village [0x0900 resolution 22] Should the polygon rules be revisited? We only map place=village, place=island, and place=islet there. Or would there already be place=* nodes for most places, placed near the logical center of the area? Marko
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