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[mkgmap-dev] generate-sea:polygons broken between mkgmap r2160 and r2168

From WanMil wmgcnfg at web.de on Sat Feb 18 15:17:08 GMT 2012

I've comitted a fix to the UnusedElementsRemoverHook so it should work 
again.

Thanks for the good report!!
WanMil

> Thanks all for tracking that down.
> I can confirm that.
>
> The problem is the new UnusedElementsRemoverHook which removes all
> elements that are outside the tile. Unfortunately it also removes the
> sea polygon which is one point bigger than the bounding box. I will
> think about how to fix that but it should not be too complicated.
>
> WanMil
>
>> On 18/02/2012 01:02, WanMil wrote:
>>> Hi Charlie,
>>>
>>> I have no idea yet.
>>>
>>> I think there are only two commits that may be relevant:
>>> r2163 and r2168.
>>> It would be great if you can retry with r2163 to narrow down the
>>> problem. You might also upload the OSM data of your tile so that I or
>>> someone else can do some debugging to find the problem.
>>>
>>> WanMil
>>> tp://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
>> Hey WanMil,
>>
>> The problem was introduced by mkgmap r2163 (thanks to Sterol Andro for
>> the individual jar files).  r2162 compiles fine with sea visible; r2163
>> shows the no sea problem described earlier when the
>> --generate-sea:polygons option is used.
>>
>> I guess the preprocessing introduced by r2163 is somehow removing
>> something that the --generate-sea:polygons algorithm depends on.
>>
>
> _______________________________________________
> mkgmap-dev mailing list
> mkgmap-dev at lists.mkgmap.org.uk
> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev

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