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[mkgmap-dev] [PATCH V1] Idea for minor speed improvement for boundary preprocessing

From GerdP gpetermann_muenchen at hotmail.com on Fri Mar 2 20:01:17 GMT 2012

Hi WanMil,

but if I code an assert statement and execute the program with -ea, I surely
want to see the assertion that happened. Instead, the program stopped
without any message.

Gerd


WanMil wrote
> 
>> Hi WanMil,
>>
>> yes, your solution is better. I wanted to do it in the same way, but
>> failed
>> to find the
>> correct tile sizes for areas that cover e.g. 7 split rectangles (the
>> middle
>> is not on the grid)
>>
>> two small points:
>> 1) the variable names midLon and midLat are a bit missleading, since you
>> don't split in the middle, but near the middle (which perfectly solves my
>> problem described above)
>>
>> 2) You removed my added try/catch from BoundaryPreparer.run()
>> I hope you found a better solution? I needed it there to make assert work
>> in
>> e.g. splitArea()
> 
> An assertion is a check for something that should never be true. Only in 
> case there is a bug this might become true. By default assertions are 
> not checked only if you add the java paramerter -ea.
> If you want to perform a runtime check you should throw an Exception.
> 
> WanMil
> 
>>
>> Gerd
>>
>>
>> WanMil wrote
>>>
>>> Hi Gerd,
>>>
>>> that's great!
>>>
>>>> Hi WanMil,
>>>>
>>>> this was a very good hint :-)
>>>>
>>>> Time for african boundaries was 250 secs with
>>>> /branch/performance/r2225,
>>>> 267
>>>> secs with trunk,
>>>> and with this patch it is now 152 secs
>>>
>>> wow, that's more improvement than I expected.
>>>
>>>>
>>>> - use simple quadtree in BoundarySaver.splitArea()
>>>
>>> You are a quadtree guy.
>>> In this case I thinks it's more irritating and complex to split the area
>>> into four subareas. I've changed that to split into two subareas and the
>>> code is now much easier to read (I think so..?!?) and performs in
>>> similar speed.
>>>
>>> WanMil
>>>
>>>> - add try/catch in BoundaryPreparer.run() to allow e.g. usage of
>>>> assert.
>>>> Without that,
>>>> an assertion was handled by the threading routines and caused program
>>>> stop
>>>> without any
>>>> message.
>>>>
>>>> Please double check this, I am still not so experienced
>>>> with try+catch and wrong placed
>>>>
>>>> Ciao,
>>>> Gerd
>>>>
>>>> http://gis.19327.n5.nabble.com/file/n5512906/splitArea_v1.patch
>>>> splitArea_v1.patch
>>>>
>>>>
>>>> WanMil wrote
>>>>>
>>>>> Hi Gerd,
>>>>>
>>>>> boundary preprocessing takes quite a lot of time. That's not a big
>>>>> problem because it's performed only by some people who publish their
>>>>> results.
>>>>>
>>>>> But I think some speed improvements would not be bad anyhow?!
>>>>>
>>>>> While preprocessing asia and america I go an idea. The area of a
>>>>> boundary is splitted into the raster. But each time the complete area
>>>>> is
>>>>> intersected to the raster. In case an area is big and/or complex
>>>>> (boundary of russia, USA, canada etc.) this takes a long time. It
>>>>> would
>>>>> be possible first to cut the area into smaller pieces (columns or rows
>>>>> of the raster) and then do the final cut to the raster. Maybe this
>>>>> saves
>>>>> time because the column or row areas should be less complex.
>>>>>
>>>>> What do you think?
>>>>>
>>>>> WanMil
>>>>> _______________________________________________
>>>>> mkgmap-dev mailing list
>>>>> mkgmap-dev at .org
>>>>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
>>>>>
>>>>
>>>>
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>>
>>
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