[mkgmap-dev] Holes in the Sea
From Minko ligfietser at online.nl on Fri Mar 2 20:54:17 GMT 2012
I think that it has to do with the negative node-id's when you draw an island that isn't in the OSM database. Probably it will not merge with the osm data. Well, either way it will be an inconvenient workaround, I agree. Maybe Wanmil's floodblocker can do something like this, but then the opposite way? 1) If a tile has no info at all -> sea 2) only ferry-lines or territorial water boundaries (or with marine=yes) -> sea The problem is the first case, it can also be an empty land tile somewhere in Siberia. RheinSkipper wrote: > This workaround is inconvenient. So I hope the mkgmap developers will find a > way how to recognize the offshore tiles as sea instead of land > automatically, someday.
- Previous message: [mkgmap-dev] Holes in the Sea
- Next message: [mkgmap-dev] Holes in the Sea
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list