[mkgmap-dev] [Patch] Some work on marine style
From Ronny Klier ronny.klier at s1999.tu-chemnitz.de on Thu Mar 29 21:49:07 BST 2012
Hi, attached patch should improve marine style. Main features/changes: - support for sectors of light - include more types of light, buoy and beacon - removed default style as base of marine style Some remarks on the changes: Because every sector has to be explicit declared there are up to 15 sectors of light included in the style. I hope there are no lights with more than that, but it is easy to extend the list. Removing default style as base gives more flexibility. One may create a transparent overlay with sea signs or include marine style in own styles. Additional it is much faster to search errors while developping ;-) I tested the changes with the europe extract from Geofabrik and got about 500 errors. By far the most are caused by sector bounds defined as "shore". This is reasonable for paper charts but quit useless in machine interpretion. I spend an extra message for this: "shore is no valid sector bound, please annotate a numeric value" Another kind are format errors in OSM data, e.g. comma instead of point or units in addition to the numeric values. I found one issue which should be solved in mkgmap. For some lights the different sectors have different light character (e.g. flashing vs. occulting) or other sequences. But I'm not sure if this could be described in img format. Regards, Ronny -------------- next part -------------- A non-text attachment was scrubbed... Name: marine_style.patch Type: text/x-patch Size: 15701 bytes Desc: not available Url : http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20120329/282fe5c6/attachment.bin
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