[mkgmap-dev] [PATCH v4] Precompiled sea
From WanMil wmgcnfg at web.de on Mon May 28 20:24:16 BST 2012
Hi Henning, yes I think so. The only thing that has to be changed in the converter (I didn't post it yet) is that the shape file contains sea polygons and not land polygon. I am also not sure if all multipolygons have already been compiled to single pure polygons. But that should not be too hard to do. WanMil > Hi WanMil, > > would it be possible to use these polygons for precompiled sea? > http://openstreetmapdata.com/data/water-polygons > > Henning > > Am 17.05.2012 21:58, schrieb WanMil: >>> Hi WanMil, >>> I don't know if you heard about it. Jochen Topf developed a tool called >>> osmcoastline, which creates sea polygons very quickly from planetextract >>> etc. >>> >>> http://www.mail-archive.com/dev@openstreetmap.org/msg16846.html >>> >>> Maybe you can integrate something from this? 20 minutes for hole planet >>> sounds very nice. >>> >>> Henning >>> >> Hi Henning, >> >> I downloaded the source code some time ago and tried to get it run. But >> there are so many dependencies that I trashed it. If anyone likes to get >> it run just do it and send me a link to the polygon files created with it. >> Maybe I can implement a converter to the new precompiled sea files. That >> should not be too tricky. >> >> WanMil >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
- Previous message: [mkgmap-dev] [PATCH v4] Precompiled sea
- Next message: [mkgmap-dev] [PATCH v4] Precompiled sea
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list