[mkgmap-dev] [PATCH v1] mkgmap crashes if nodes are missing
From WanMil wmgcnfg at web.de on Sun Jul 29 16:05:22 BST 2012
Hi Nop, thanks for testing. I have commited the patch. So since mkgmap r2311 empty ways should be ok for mkgmap. WanMil > > The patch works fine. Tested it on a map with 680 tiles. The original mkgmap > crashes, the patched version processes the data without a problem. > > When you have checked in the patch, please let me know which revision that > is. > > bye > Nop > > > -- > View this message in context: http://gis.19327.n5.nabble.com/mkgmap-crashes-if-nodes-are-missing-tp5711811p5716891.html > Sent from the Mkgmap Development mailing list archive at Nabble.com. > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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