[mkgmap-dev] Feature request for Splitter
From Lambertus osm at na1400.info on Mon Aug 13 11:28:22 BST 2012
This is a request for a new Splitter method. It would greatly speed-up my map generation if Splitter could use a split-count parameter that tells Splitter to output N tiles instead of having to manipulate the max-nodes and max-ways parameters to get the required amount of split results. Background: My scripts initially split the world using a high max-nodes parameter in order to create the tiles as large as possible. When rendering of a split result fails (or the resulting Garmin image is larger then 8MB) then Splitter is called with a decreasing amount of max-nodes until the split action results in two or more tiles. For each split action the max-nodes count is reduced with 100k nodes. For some areas, like Paris in France, the initial tile is split about 15-16 times before the result is successfully rendered and passes all tests. This takes a lot of time while most sub-splits result in only a single tile until the max-nodes is reduced from 1.400.000 to less then 100.000. So the amount of split actions would be greatly reduced if Splitter could simply be told to return 2 (or more) tiles.
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