[mkgmap-dev] Bug - mkgmap distance to insert additional points on straight lines too long
From Steve Ratcliffe steve at parabola.me.uk on Thu Aug 16 12:26:43 BST 2012
Hi > >all) - then once straight lines with a connection to a non supposed >object, started to crash, while most things still worked without >problems. I therefore would like to eliminate lines without nodes for >distances over ~800m, because I assume, that Basecamp expects nodes. I I'll also look into the situation when a non-routable line connects to a reputable one. Of course it should'nt connect but the cod may not make the distinction. Although adding nodes so that none are more than 800m apart is not too difficult there are other bits of code that removes nodes. So I'm going to trace through exactly what happens in what order. ..Steve -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20120816/521134ba/attachment.html
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