[mkgmap-dev] Still problems with lakes
From aighes osm at aighes.de on Thu Sep 20 09:45:34 BST 2012
Hi do you thought about filtering by a given tag-list? Mainly there is water- or forest-polygons causing visual problems. Buildings look mostly corrupt because of lower precision of Garmin-coords. About how much memory we are talking about for splitting a planet or Europe or Germany? It would be great, if user could decide, if splitter should filter polygons or not. Eg. if I would have a machine with 16gb RAM it doesn't harm if splitter need more RAM to generate better maps. Of course also it should be possible to split the planet with smaller machines. Henning
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