[mkgmap-dev] House numbers
From Martin mkmap at snailrun.de on Thu Dec 6 21:55:44 GMT 2012
Hi, maybe you can also include the zip-code-search. I know, house numbers a more important, but zip-code-search is a nice feature, especially if you have a big city, that has streets with the same name in different zip-areas (e.g. Berlin). As far as I can remember zip-codes are saved the same way (left/right side of the street). Cheers Martin Am 06.12.2012 um 22:47 schrieb Steve Ratcliffe: > Hi > > I've been looking into house numbers a little. > > They work by giving a range of numbers between two nodes on a road. A > node here is a routing node - where two roads meet - and not the > meaning of node in OSM. > > You can say if the numbers are odd, even or both and if there are no > numbers down one side of a road you can say that too. > > You specify numbers as being on the left or on the right when looking > in the direction the road is drawn in. > > So you might have on the left hand side of the road numbers > are odd and go from 25 to 37 and on the right hand side they > are even and go from 26 to 32. If house numbers decrease > along the direction of the road, you just have a start > number that is larger than the end number. > > This is also clear from the polish notation for house numbers, which > for the above example is: > > Numbers1=0,O,25,37,E,26,32 > > I hope to have at least a 'hello world' example of numbering working > in the next week. > > ..Steve > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://lists.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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