[mkgmap-dev] White stripes in the sea
From GerdP gpetermann_muenchen at hotmail.com on Wed Jan 2 16:50:02 GMT 2013
Marko Mäkelä wrote > On Wed, Jan 02, 2013 at 06:24:17AM -0800, GerdP wrote: >>Are these errors normal? > > I would say yes. When using generate-sea=polygons, mkgmap will make a > 'jigsaw puzzle' around each island in the natural=coastline polygon, > using horizontal and vertical lines. Perhaps it could try to minimize > the length of the lines, by using diagonal lines, attaching the islands > to each other as a tree or graph, instead of attaching each island to > the coastline. oh, yes, I see this also in the precompiled sea tiles. It tends to creates ways that describe thin areas. Any rounding of these thin areas can lead to empty areas which are then thrown away. I'll try to find a better solution for that. Gerd -- View this message in context: http://gis.19327.n5.nabble.com/White-stripes-in-the-sea-tp5742281p5742312.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
- Previous message: [mkgmap-dev] White stripes in the sea
- Next message: [mkgmap-dev] White stripes in the sea
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list