[mkgmap-dev] White stripes in the sea
From GerdP gpetermann_muenchen at hotmail.com on Wed Jan 2 20:22:07 GMT 2013
Hi WanMil, WanMil wrote > So as a result: > When you want to remove the sea artefacts you must improve the > multipolygon cutting. just to make sure: I already see the small stripes in the precompiled sea tile when I open it in JOSM: (after converting to xml format) sea.png <http://gis.19327.n5.nabble.com/file/n5742357/sea.png> I think the multipolygons algorithm just adds these ways, it doesn't combine them to one area which is then "destroyed" by the polygon split algorithm. So, the question for me is : Could we change the PrecompSeaGenerator or would it help to recombine the areas after reading the preocompiled sea files? Gerd -- View this message in context: http://gis.19327.n5.nabble.com/White-stripes-in-the-sea-tp5742281p5742357.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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