[mkgmap-dev] White stripes in the sea
From Gerd Petermann gpetermann_muenchen at hotmail.com on Wed Jan 2 20:42:31 GMT 2013
Hi WanMil, > What you see is the result of the multipolygon algorithm that cuts the > sea areas into distinct polygons to cut out the land area. The white > stripes are the polygon lines. But there is no space between the > polygons. So obviously that should not the problem. The problem is that > Garmins draw algorithm seems to create the white lines. well, sorry, I meant the thin areas, not the white stripes between. These thin areas are likely to be thrown away when coordinates are rounded. I think this explains the white stripes that I see in the QLandkarte GT screenshot. > > Once again: It does not make sense to improve the PrecompSeaGenerator > because the main task it does is to calculate the multipolygons. And so > the only thing that could be improved is the mp algorithm itself. > yes, I agree. So I'll try to find a better mp algorithm. Gerd -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20130102/d3f63041/attachment.html
- Previous message: [mkgmap-dev] White stripes in the sea
- Next message: [mkgmap-dev] White stripes in the sea
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list