[mkgmap-dev] shapes with holes
From WanMil wmgcnfg at web.de on Sat Jan 19 14:57:39 GMT 2013
> So you have to add some costly checks which point is directly > connectable. There is an algorithm (I don't remember the name) that > calculates which points are directly visible from a given point. If you > want to implement it would work. Just search Wikipedia and the polygon > algorithms. You will find it. I guss it's not very nice to the > performance... Performing a quick search I haven't found an algorithm but the problem is very similar to the visibility problems described in wikipedia: http://en.wikipedia.org/wiki/Visibility_%28geometry%29 http://en.wikipedia.org/wiki/Isovist http://en.wikipedia.org/wiki/Visibility_graph http://en.wikipedia.org/wiki/Art_gallery_problem WanMil
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