[mkgmap-dev] coastline
From RheinSkipper rheinskipper1000 at gmx.de on Fri Jan 25 14:40:16 GMT 2013
> You need to install quite sime C, C++ and java libraries and binaries. > So without root access, it will be difficult, because you have to recompile > everything and install it in your home directory. > > The process is in short: > > - get current planet file or update your local copy > - osmcoastline -i -f -p land -o coastline.db planetfile.osm.pbf > (if return value is 0 or 1, continue, else abort and fix the errors first) > - ogr2ogr -f "ESRI Shapefile" land_polygons.shp coastline.db land_polygons > - mkgmap_sea_generator land_polygons.shp WGS84 sea-$NEXT > (mkgmap_sea_generator is a script calling the mkgmap java function) > > sea-$NEXT contains now the new precomp sea data. > I was playing around with ogr2ogr (and ogr2osm) on my Windows machine a while ago. So I know how complicated and time consuming it is to set up gdal based things. Providing precompiled sea might be a task for someone who is more familiar with this. Is http://www.navmaps.eu/wanmil/ the only source available for precompiled sea or does someone have a more recent one?
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