[mkgmap-dev] shapes with holes
From GerdP gpetermann_muenchen at hotmail.com on Mon Jan 28 22:43:09 GMT 2013
Some notes: I don't understand why you calculate the distance between a point and a segment and not between two points? In the sea generator, the outer polygon is a big bbox. If I connect the points all inner shapes are connected to the corners of the bbox (if I don't care about visibility). My idea is that if I create the connection with the shortest line it is impossible that another shape is crossed. WanMil wrote > Of course you can create your own distance calculation without the > spherical part. It is required in the Quadtree because it checks if the > checked point is more far away than a given gap. Another reason is that > one Garmin map unit does not have a constant length. Was that your > problem with Line2D.ptSegDistSq()? I really don't know. I find completely different nodes for the connections when I use the simple calculation. I'll sleep again about this ;-) WanMil wrote > Your cut procedure still requires that all parts of mkgmap that use the > resulting ways do not use the java.awt.geom.Area class. So another hard > second part of the implementation is to find an adequate replacement for > this. Yes, I have to find a way to split the resulting polygon into parts with less than 250 nodes. I don't yet have a good idea how to do this. Ciao, Gerd -- View this message in context: http://gis.19327.n5.nabble.com/shapes-with-holes-tp5745424p5746923.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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