[mkgmap-dev] issues with tile boundaries
From GerdP gpetermann_muenchen at hotmail.com on Sun Mar 17 06:04:58 GMT 2013
Hi Minko, Minko-2 wrote >> 1) According to Steve the alignment to 2048 units is not mandantory, >> the ony important point is that you don't have gaps. >> The value 2048 results from the default resolution 13 : 2 ^ (24-13) = >> 2048. > > I see. > In resolution 13 the overview map is generated, right? > This emtpy polygon for this map is visible behind the OSM map and doesn't > match the foreground tiles if they are not aligned to this 2048 units. > > This explains I think in this kind of artefacts at the corners: > https://dl.dropbox.com/u/64716698/OSM/mkgmap/corners.jpg I meant the default resolution used in splitter, but I think you are right that 13 is used for the overview map. I am not aware that the value has an influence on mkgmap, but I maybe wrong. Gerd -- View this message in context: http://gis.19327.n5.nabble.com/issues-with-tile-boundaries-tp5753275p5753472.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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