[mkgmap-dev] issues with tile boundaries
From Minko ligfietser at online.nl on Mon Mar 18 08:59:18 GMT 2013
Gerd wrote > Ah, I see. The method TdbBuilder.addToOverviewMap() rounds the coods > of the tile bboxes with the hardcoded resolution 13. > > @Steve: I don't know why that is done, maybe it can be changed ? > > Reg. --no-trim-to-polygon: > I searched the mails to find out why I coded the default to be > different. I only found your post: > http://gis.19327.n5.nabble.com/splitter-r250-and-open-questions-reg-bounding-polygon-tp5738360p5738579.html > > So, I think I should change splitter like this: > rule 1: generated tile boundaries are always aligned to 2048 map > units. > rule 2: If a bounding polygon is given, trim the tiles to the bounding > polygon but allow overlaps to follow rule 1 > > OK? > Gerd You mean --trim-to-polygon is optional, and --no-trim-to-polygon default? That would be fine with me. About my former post, I was not aware that this would create gaps in the map, it makes more sense now why some people are complaining about holes between my germany and benelux map ;-) But maybe this can be corrected too, so trim-to-polygon wouldnt be an issue anymore.
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