[mkgmap-dev] Optimization in overviev2 branch
From GerdP gpetermann_muenchen at hotmail.com on Wed May 15 19:49:51 BST 2013
Hi, Felix Hartmann-2 wrote > strange, why white rectangles? since mkgmap:skipSizeFilter=true - this > didn't happen to me anymore. Anyhow great improvement. Those sea tiles > were cut far too small... yes, it was a bug in a filter. I think the white rectangles were caused by something else, maybe too many polygons or something like that. GPSMapEdit shows no white parts. Attached is a patch which might improve the filter even more for large sea areas. PolygonSubdivSizeSplitterFilter_v2.patch <http://gis.19327.n5.nabble.com/file/n5761195/PolygonSubdivSizeSplitterFilter_v2.patch> Gerd -- View this message in context: http://gis.19327.n5.nabble.com/Optimization-in-overviev2-branch-tp5761178p5761195.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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