[mkgmap-dev] How to avoid coarse maps
From RheinSkipper rheinskipper1000 at gmx.de on Sun Jun 30 21:55:42 BST 2013
> You can also try min-size-polygon: 4 > With min-size-polygon I cannot control the smoothness of the map. Small objects are lost if I increase this value to 4. So I set it to 0. > Those storage tanks are round on my maps. > On my map the oil tanks are only round at resolution 24. Most buildings become coarse when zooming out, especially round ones. Unlike most other maps I would like to show buildings as early as resolution 20 on my map, because I do not want buildings and POIs to appear at the same zoom level. So I put the buildings to resolution 20 and the POIs to 24. But this leads to the accuracy problem.
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