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[mkgmap-dev] location-autofill=nearest breaks compiling

From Gerd Petermann gpetermann_muenchen at hotmail.com on Tue Oct 15 10:06:26 BST 2013

Hi Steve,

you did not commit this patch. Is that intended?
Since it seems to allow larger tiles, I think it is a good idea to have it?

Gerd

From: gpetermann_muenchen at hotmail.com
To: mkgmap-dev at lists.mkgmap.org.uk
Date: Thu, 19 Sep 2013 10:08:00 +0200
Subject: Re: [mkgmap-dev] location-autofill=nearest breaks compiling




Hi Steve,

thanks for the patch, works fine for me. The img file size is only incremented by a few kb, so I agree that 
the multiplier should always be used.

Gerd

Date: Mon, 2 Sep 2013 22:16:37 +0100
From: steve at parabola.me.uk
To: mkgmap-dev at lists.mkgmap.org.uk
Subject: Re: [mkgmap-dev] location-autofill=nearest breaks compiling

 
Hi
 
> I am not sure where a check is missing. It could be added to the
> Label.setOffset()  method
> or to the POIRecord.write() method.
> Please can you habe a look at it?
 
I've written a patch (attached) which implements writing out
the labels with offsets divided by 2.  Will therefore
allow twice as much label space.
 
There is also a check for overflow in the patch.
 
The required code to read labels with this flag set was already 
implemented, so the patch is quite small.
 
I think it is probably best to not attempt to work out if the multiplier 
is required or not and just always use it.
 
..Steve

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