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[mkgmap-dev] reduce_limits branch

From Gerd Petermann gpetermann_muenchen at hotmail.com on Thu Nov 7 18:53:15 GMT 2013

Hi WanMil,
sounds good :-)I think I will commit it to trunk tomorrow.
Gerd

> Date: Wed, 6 Nov 2013 21:23:55 +0100
> From: wmgcnfg at web.de
> To: mkgmap-dev at lists.mkgmap.org.uk
> Subject: Re: [mkgmap-dev] reduce_limits branch
> 
> Hi Gerd,
> 
> I have merged the reduce_limits branch with the mergeroads branch. I did 
> not find any problem, so +1 to merge it to trunk.
> 
> I also compared the file size between the trunk and the 
> mergeroads+reduce_limits branches when compiling a map of Germany.
> 
> trunk: 1.430.391.821 bytes
> mr+rl: 1.328.498.701 bytes
> 
> So size reduced about 7%. Not bad :-)
> 
> WanMil
> 
> > Hi all,
> >
> > I've committed r2799. This reverts some experimental code. I think the
> > program is now ready for productional use.
> > It is fully compatible with trunk.
> > Please try it!
> >
> > Improvements:
> > 1) Smoothing filters are more efficient, this reduces img size by ~ 3%
> > Please check if you see changes in parallel lines, e.g.
> > SRTM data. If so, please let me know if this version
> > is better or worse.
> > 2) Roads with many (>250) points are no longer split into parts
> > as long as they are not also very long or have a large bounding
> > box . This reduces NOD size a little bit. I don't know if it improves
> > routing,
> > but GPSMapEdit loads the map a bit faster (10% seen with tile from
> > Australia)
> >
> > Gerd
> >
> 
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