[mkgmap-dev] Malformed piers and other issues
From Gerd Petermann gpetermann_muenchen at hotmail.com on Mon Jan 13 16:39:45 GMT 2014
Hi Mira, The optimization of roads is the most complex part, that's why I've started with that. Now I am working on shapes. I hope in the end I'll have a few algos which are fast enough to reduce all errors which are caused by rounding to map units, no matter whether lines are routable ways or not. As long as you use resolution 23 for level 0 you have to live with big rounding errors. Gerd From: mira.mikes at seznam.cz To: mkgmap-dev at lists.mkgmap.org.uk Date: Mon, 13 Jan 2014 17:31:47 +0100 Subject: Re: [mkgmap-dev] Malformed piers and other issues Od: Gerd Petermann <gpetermann_muenchen at hotmail.com> I just noticed that you don't use --route The branch optimizes only routable ways and their copies (overlaying lines) Hi Gerd Make my maps route-able is planned but I didn't know that have them "non-route-able" can effect other things. mira _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20140113/7ea90281/attachment.html>
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