[mkgmap-dev] coastline boundaries
From Minko ligfietser at online.nl on Sat Feb 1 09:34:29 GMT 2014
Thanks Gerd, that explains it. > I am not sure if I can help here. > You use the precomp-sea option, that means that ways with > natural=coastline are filtered in > this way: > a) the tag natural=coastline is removed from the original way A better option would be to rename this tag into mkgmap:coastline=yes (or some other tag) instead of deleting natural=coastline so I can filter all boundaries from those ways > b) a copy of the way with the same points is created. > This new way has a Fake-Id like 4611686018427387908 and the tags > natural=coastline,mkgmap:stylefilter=polyline Thats ok with me, I dont render natural=coastline > This happens before style processing. Iam not sure why this is done. > > Gerd
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