[mkgmap-dev] coastline boundaries
From Gerd Petermann gpetermann_muenchen at hotmail.com on Thu Feb 13 17:45:54 GMT 2014
Hi Minko, great! Just to make that clear: the patch is not related to routing, the routing changes were done from r3026 to r3036, and there is still more to do as NodCheck still reports thousands of (similar) errors... Gerd > Date: Thu, 13 Feb 2014 18:07:18 +0100 > From: ligfietser at online.nl > To: mkgmap-dev at lists.mkgmap.org.uk > Subject: Re: [mkgmap-dev] coastline boundaries > > Hi Gerd, > Patch works as expected, I am able to clean-up the boundary coastlines now, thanks! > > Regarding routing, it solves a much bigger issue: > this patch seems to solve the broken routing at the tile borders too > (pedestrians, other vehicles with motorways avoidance selected). > So this is a very promising improvement! > > > > attached is a patch (works with trunk and high-prec-coord branch). > > In combination with precomp-sea option > > ways with natural=coastline > > are kept as is, but they are only processed by the lines rules. > > > > A compiled binary (branch version) is here: > > http://files.mkgmap.org.uk/download/177/mkgmap.jar > > > > Please note that this contains many changes regarding routing, so > > please use with care. > > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20140213/57285eb8/attachment.html>
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