[mkgmap-dev] mkgmap ToDo list
From osm at na1400.info osm at na1400.info on Mon May 5 19:47:45 BST 2014
Thanks Gerd, seems to be working great! Two questions: - How does this interact with the --max-nodes setting? - Could it be used for an initial split of the entire planet? I.e., set the number of tiles I want and have splitter output equally sized tiles? (I know I could just try, but the servers are busy) On 2014-05-05 09:28, Gerd Petermann wrote: > Hi Lambertus, > > attached is a patch that implements the new option: > --num-tiles A target value that is used when no split-file is given. > Splitting is done so that the given number of tiles is > produced. The max-nodes value is ignored if this option is > given. > A compiled binary is here: > > http://files.mkgmap.org.uk/download/206/splitter.jar [4] > > Please let me know if it works as expected. > > Gerd > > ------------------------- > Date: Sun, 4 May 2014 22:20:20 +0200 > From: osm at na1400.info > To: mkgmap-dev at lists.mkgmap.org.uk > Subject: Re: [mkgmap-dev] mkgmap ToDo list > > Great, many thanks. I'm currently trying to create as large as > (automatically) possible contour tiles and a lot of time is put in > subsplitting a tile again and again until two subtiles appear. This > new option would save much time. > > On 05/04/2014 10:13 PM, Gerd Petermann wrote: > >> Hi Lambertus, >> >> yes, I want to code that tomorrow. I prefer to make it "give me n >> tiles", but if that turns out to be >> difficult I try the simple version. I can think of scenarios where >> it is not possible to create exactly >> n tiles. >> >> Gerd >> >> ------------------------- >> Date: Sun, 4 May 2014 22:08:32 +0200 >> From: osm at na1400.info >> To: mkgmap-dev at lists.mkgmap.org.uk >> Subject: Re: [mkgmap-dev] mkgmap ToDo list >> >> Is the 'just give me two tiles' option for splitter on the to-do >> list? I'd really appreciate such a function. >> >> On 05/04/2014 09:36 PM, Gerd Petermann wrote: >> >> Hi Felix, >> >>> would using the precomp-sea parameter for splitter improve >> results? It's not that tiles with loads of sea actually failed. >> >> good question. I've coded that parameter in splitter before we did >> some important changes in mkgmap. >> I think it is needed when you use a polygon file in >> combination with an imput file that doesn't cover the polygon. >> If the polygon covers a costline with a lot of islands, but the >> input file doesn't contain the data, >> splitter might create large tiles covering these "empty" areas. >> Later, in mkgmap, the empty >> areas are filled with the precompiled-sea data, and that can cause >> too large files. >> >> BTW: The quick hack turned out to be useless. It worked better in >> some areas and worse in others. >> I'll look again at this later next week. >> >> Gerd >> >> ------------------------- >> Date: Sun, 4 May 2014 21:21:59 +0200 >> From: extremecarver at gmail.com >> To: mkgmap-dev at lists.mkgmap.org.uk >> Subject: Re: [mkgmap-dev] mkgmap ToDo list >> >> No - I use splitter like this - with maxnodes depending on area - I >> usually just reduced it after failures to compile a tile.: >> java -Xms4000m -Xmx10400m -jar c:openmtbmapsplitter.jar >> --max-nodes=%maxnodes% --max-threads=8 --output=pbf --keep-complete >> --max-areas=1524 --geonames-file=cities5000 --description=%country% >> --mapid=%FID%0000 >> c:OpenMTBMaposmpbf_geofabrik%country%-latest.osm.pbf >> would using the precomp-sea parameter for splitter improve results? >> It's not that tiles with loads of sea actually failed. >> >> On 03.05.2014 09:00, Gerd Petermann wrote: >> >> Hi all, >> >> I've coded a quick hack which seems to improve the ratios. >> On the other hand, I don't see these large differences between >> smallest and largest img file. >> What part of the world should I try? >> Do you use the precomp-sea parameter in splitter? >> >> Gerd >> >> ------------------------- >> Date: Wed, 30 Apr 2014 14:59:32 +0200 >> From: extremecarver at gmail.com >> To: mkgmap-dev at lists.mkgmap.org.uk >> Subject: Re: [mkgmap-dev] mkgmap ToDo list >> >> if that doesn't seriously (more than 30-40%) slow down the >> splitter, I assume it would be much better... >> >> On 30.04.2014 14:06, Gerd Petermann wrote: >> >> Hi, >> >> if I got that right the number of nodes is not >> highly correlated to the img size, so the max-nodes >> value is not a good estimate. >> >> I assume the reason is that nodes which belong to >> roads produce a lot more bytes >> in the img file compared to nodes which are parts >> of shapes or other non-routable ways, not talking >> about nodes which are simply ignored by the style. >> >> So, a possible solution in splitter could be to parse >> the ways before reading the nodes and save all nodeids >> which belong to ways with highway=*. >> If these nodes are refered by more than one way with highway=* >> we assume that they will be routing nodes. >> These special nodes could be counted e.g. 10 times to >> give a better estimate. >> >> Gerd >> >>> Date: Wed, 30 Apr 2014 13:36:19 +0200 >>> From: osm at na1400.info >>> To: mkgmap-dev at lists.mkgmap.org.uk >>> Subject: Re: [mkgmap-dev] mkgmap ToDo list >>> >>> Multithreading the tile rendering for a single map is indeed a >> bit >>> difficult and I gave it up because you need to keep track which >> image >>> id's are already in use. Since I provide multiple maps the >> work-around >>> is running a few scripts parallel, which is also a crude form of >>> multithreading. >>> >>> The script language is PHP and it doesn't run on Windows without >> some >>> changes ('/' vs '' in paths, 'rm -rf', that sort of stuff). Never >> tried it. >>> >>> To get a better optimum in file size, using the process I >> described >>> earlier, you could start off with a huge --max-nodes setting and >> then >>> 'search' for the highest --max-nodes that works for each specific >> area. >>> >>> On 30/04/2014 11:49, Felix Hartmann wrote: >>> > I would love if there was a possibility that you pass the used >> max-nodes >>> > value to mkgmap. >>> > When mkgmap is compiling the maps, then after the .img is >> created it >>> > should check >>> > a) did it crash due to too many max-nodes >>> > b) for me not important - but for others with very old GPS, >> etrex 10, >>> > ---> is tile bigger than X (usually 8) MB. >>> > >>> > if a) or b) true, then pass the file back to splitter and split >> with 60% >>> > of maxnodes - and compile the resulting .img files again. >> Should it fail >>> > again, use 40%, again 25%... Sometimes there are awful tiles, >> that need >>> > supersmall max-nodes till they compile, however lately (last >> 1-2 years) >>> > I never encountered them anymore. I think that happened rather >> due to a >>> > but in splitter/mgkmap that is fixed now. >>> > >>> > okay, you could also do this with a script, but it gets rather >>> > complicated to multithread it (you need to wait till mgkmap >> finished >>> > compiling all .img files - and run mkgmap first without address >> index to >>> > save time) and do some clever routines on making sure that the >> map id >>> > (e.g. 6340????.img) stay correct. Even more complicated to have >>> > consequent map id... >>> > >>> > For europe with a fixed max-node I get tiles from 1.9MB up to >> 18MB. >>> > That's factor 9 - so it's huge... >>> > If I could narrows that down easily to 8-18MB - without getting >> tiles >>> > crashing due to too high max-nodes values, that would be sweet. >>> > >>> > >>> > >>> > As for the scripts - would they run on windows too? - What >> programming >>> > language are they in? >>> > >>> > >>> > On 29.04.2014 21:39, osm at na1400.info wrote: >>> >> Oh, and ofcourse anyone interested can get my scripts, send an >> email. >>> >> They'll be on Github someday anyway. >>> >> >>> >> >>> >> On 2014-04-29 20:37, Gerd Petermann wrote: >>> >>> Hi Lambertus, >>> >>> >>> >>> okay, if I got that right you finally get *.img files with a >> size >>> >>> near (but below) 8MB, so maybe Henning can use that script, >> too. >>> >>> >>> >>> If you do that for e.g. Germany, how small is tpically the >> smallest >>> >>> *.img file ? >>> >>> Is it probably near 4 MB? >>> >>> >>> >>> Gerd >>> >>> >>> >>>> To: mkgmap-dev at lists.mkgmap.org.uk >>> >>>> Date: Tue, 29 Apr 2014 20:30:27 +0200 >>> >>>> From: osm at na1400.info >>> >>>> Subject: Re: [mkgmap-dev] mkgmap ToDo list >>> >>>> >>> >>>> These are the direct results from Splitter. The format is >> o5m, both >>> >>>> input as output. Splitter version is: r321. >>> >>>> >>> >>>> For this test I split the original source with >> --max-nodes=8000000. >>> >>> Then >>> >>>> I render the initial tiles, when the result is larger than >> 8MB it's >>> >>>> subsplit again with --max-nodes=(8000000-(attempt*100000)). >> The >>> >>> initial >>> >>>> source files are ~70MB (o5m) and after several subsplits the >> two >>> >>> *.img >>> >>>> are < 8MB. During this process --max-nodes has been reduced >> to e.g. >>> >>>> 7500000 and the source file is split up in two o5m files of >> about >>> >>> 37MB. >>> >>>> >>> >>>> I can upload an example source file and it's two subsplit >> siblings >>> >>> if >>> >>>> you want. >>> >>>> >>> >>>> >>> >>>> On 2014-04-29 19:38, GerdP wrote: >>> >>>> > Hi Lambertus, >>> >>>> > >>> >>>> > that's interesting. Are these the img file sizes or the >> osm file >>> >>> sizes? >>> >>>> > >>> >>>> > Gerd >>> >>>> > >>> >>>> > >>> >>>> > Lambertus wrote >>> >>>> >> Unfortunately I cannot confirm that. Below is a bit of >> logging >>> >>> from my >>> >>>> >> script: >>> >>>> >> Original: 97000020 (70551453), New: 0 (35684445), New: 1 >>> >>> (36852845) >>> >>>> >> Original: 97000001 (74621042), New: 0 (37522992), New: 1 >>> >>> (37222739) >>> >>>> >> Original: 97000002 (73391358), New: 0 (37679505), New: 1 >>> >>> (38098627) >>> >>>> >> Original: 97000003 (77862567), New: 0 (39075311), New: 1 >>> >>> (39261197) >>> >>>> >> >>> >>>> >> The original files above contain contour data, the >> filesize is >>> >>> between >>> >>>> >> brackets. As you can see both resulting file are >> approximately >>> >>> the >>> >>>> >> same >>> >>>> >> size. >>> >>>> >> >>> >>>> >> On 2014-04-29 15:39, Gerd Petermann wrote: >>> >>>> >>> Hi Lambertus, >>> >>>> >>> >>> >>>> >>> and I guess that even after this optimization you will >>> >>>> >>> see a factor 3 or higher between the largest tile and >> the >>> >>> smallest. >>> >>>> >>> Can you confirm that? >>> >>>> >>> >>> >>>> >>> Gerd >>> >>>> >>> >>> >>>> >>>> Date: Tue, 29 Apr 2014 15:32:38 +0200 >>> >>>> >>>> From: >>> >>>> > >>> >>>> >> osm@ >>> >>>> > >>> >>>> >>>> To: >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>>> Subject: Re: [mkgmap-dev] mkgmap ToDo list >>> >>>> >>>> >>> >>>> >>>> Num-tiles=x would indeed be better for this specific >> need. >>> >>>> >>>> >>> >>>> >>>> It is my experience that it regularly takes multiple >> calls to >>> >>>> >>> Splitter >>> >>>> >>>> to get 2+ sub-tiles when you reduce the max-nodes by >> 100k for >>> >>> each >>> >>>> >>>> sub-split attempt. This is what I currently do to get >> an >>> >>> optimum in >>> >>>> >>>> tile-size vs total number of tiles. >>> >>>> >>>> >>> >>>> >>>> >>> >>>> >>>> >>> >>>> >>>> On 29/04/2014 15:09, Gerd Petermann wrote: >>> >>>> >>>> > Hi Lambertus, >>> >>>> >>>> > >>> >>>> >>>> > that sounds like a possible change in splitter: >>> >>>> >>>> > Instead of specifying max-nodes you may specify >> --num-tiles=x >>> >>>> >>>> > and splitter will try to find a split that produces >> excactly >>> >>> x >>> >>>> >>> tiles >>> >>>> >>>> > which are not too narrow and have a node number which >> is not >>> >>>> >>>> > too far from the average (but still aligned to a >> multiple of >>> >>> map >>> >>>> >>> units >>> >>>> >>>> > as now). >>> >>>> >>>> > So, for your script that means you don't have to find >> the >>> >>>> >>> max-nodes >>> >>>> >>>> > value. >>> >>>> >>>> > >>> >>>> >>>> > I'll think about this again... >>> >>>> >>>> > >>> >>>> >>>> > Gerd >>> >>>> >>>> > >>> >>>> >>>> > > Date: Tue, 29 Apr 2014 14:59:36 +0200 >>> >>>> >>>> > > From: >>> >>>> > >>> >>>> >> osm@ >>> >>>> > >>> >>>> >>>> > > To: >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>>> > > Subject: Re: [mkgmap-dev] mkgmap ToDo list >>> >>>> >>>> > > >>> >>>> >>>> > > While this possibly can be solved in Splitter or >> Mkgmap, it >>> >>>> >>> could also >>> >>>> >>>> > > be solved by your build-script when you add a >> maximum tile >>> >>> size >>> >>>> >>> check >>> >>>> >>>> > > and re-split (with a lower number of max-nodes) >> until you >>> >>> get >>> >>>> >>> two or >>> >>>> >>>> > > more sub-tiles. Granted, this adds complexity to >> the script >>> >>> but >>> >>>> >>> it works >>> >>>> >>>> > > well for me. >>> >>>> >>>> > > >>> >>>> >>>> > > On 25/04/2014 21:54, Henning Scholland wrote: >>> >>>> >>>> > > > Hi Gerd, >>> >>>> >>>> > > > >>> >>>> >>>> > > > I would like to have img-tiles which have >> globally nearly >>> >>> the >>> >>>> >>> same >>> >>>> >>>> > > > filesize, so that they use the space of devices >> like >>> >>> eTrex 10. >>> >>>> >>>> > > > >>> >>>> >>>> > > > With my actual map I use globally the same value >> for >>> >>>> >>> max-nodes. But the >>> >>>> >>>> > > > size of the img-tiles differ more then factor 2. >> Eg. a >>> >>> tile in >>> >>>> >>> Germany >>> >>>> >>>> > > > is between 2 and 5 mb where a tile in China is >> about 10 >>> >>> mb. If >>> >>>> >>> I remove >>> >>>> >>>> > > > details, this difference will increase, because >> in >>> >>> Germany >>> >>>> >>> more objects >>> >>>> >>>> > > > will be removed from the img-tile then in China. >>> >>>> >>>> > > > >>> >>>> >>>> > > > Henning >>> >>>> >>>> > > > >>> >>>> >>>> > > > _______________________________________________ >>> >>>> >>>> > > > mkgmap-dev mailing list >>> >>>> >>>> > > > >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>>> > > > >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >>>> >>>> > > >>> >>>> >>>> > > _______________________________________________ >>> >>>> >>>> > > mkgmap-dev mailing list >>> >>>> >>>> > > >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>>> > > >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >>>> >>>> > >>> >>>> >>>> > >>> >>>> >>>> > _______________________________________________ >>> >>>> >>>> > mkgmap-dev mailing list >>> >>>> >>>> > >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>>> > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> [1] >>> >>>> >>>> > >>> >>>> >>>> >>> >>>> >>>> _______________________________________________ >>> >>>> >>>> mkgmap-dev mailing list >>> >>>> >>>> >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> [1] >>> >>>> >>> >>> >>>> >>> _______________________________________________ >>> >>>> >>> mkgmap-dev mailing list >>> >>>> >>> >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >>>> >> _______________________________________________ >>> >>>> >> mkgmap-dev mailing list >>> >>>> > >>> >>>> >> mkgmap-dev at .org >>> >>>> > >>> >>>> >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >>>> > >>> >>>> > >>> >>>> > >>> >>>> > >>> >>>> > >>> >>>> > -- >>> >>>> > View this message in context: >>> >>>> > >>> >>> >> > http://gis.19327.n5.nabble.com/mkgmap-ToDo-list-tp5803388p5804588.html >> [3] >>> >>>> > Sent from the Mkgmap Development mailing list archive at >>> >>> Nabble.com. >>> >>>> > _______________________________________________ >>> >>>> > mkgmap-dev mailing list >>> >>>> > mkgmap-dev at lists.mkgmap.org.uk >>> >>>> > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >>>> _______________________________________________ >>> >>>> mkgmap-dev mailing list >>> >>>> mkgmap-dev at lists.mkgmap.org.uk >>> >>>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >>> >>> >>> _______________________________________________ >>> >>> mkgmap-dev mailing list >>> >>> mkgmap-dev at lists.mkgmap.org.uk >>> >>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> >> _______________________________________________ >>> >> mkgmap-dev mailing list >>> >> mkgmap-dev at lists.mkgmap.org.uk >>> >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >>> > >>> >>> _______________________________________________ >>> mkgmap-dev mailing list >>> mkgmap-dev at lists.mkgmap.org.uk >>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >> >> -- >> keep on biking and discovering new trails >> >> Felix >> openmtbmap.org & www.velomap.org [2] >> >> _______________________________________________ mkgmap-dev mailing >> list mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] > > -- > keep on biking and discovering new trails > > Felix > openmtbmap.org & www.velomap.org [2] > > _______________________________________________ mkgmap-dev mailing > list mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] > > _______________________________________________ mkgmap-dev mailing > list mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev [1] > > _______________________________________________ mkgmap-dev mailing > list mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > Links: > ------ > [1] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > [2] http://www.velomap.org > [3] > http://gis.19327.n5.nabble.com/mkgmap-ToDo-list-tp5803388p5804588.html > [4] http://files.mkgmap.org.uk/download/206/splitter.jar > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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