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[mkgmap-dev] [Patch v1] improve splitter

From Gerd Petermann gpetermann_muenchen at hotmail.com on Sat May 24 13:08:41 BST 2014

Hi Uli,

yes, in most cases the patched version is much better, and I have found
some nice improvements so I have an even better patch,
BUT it is not very good when splitting a whole planet.
I still try to understand why the old version is able to find
a rather usable split with only a few tests, while the patched version
is running much longer to end up with a bad result.

Gerd

> Date: Sat, 24 May 2014 04:55:58 -0700
> From: ulibaer at gmail.com
> To: mkgmap-dev at lists.mkgmap.org.uk
> Subject: Re: [mkgmap-dev] [Patch v1] improve splitter
> 
> Hi Gerd,
> 
> i splat ( ;-) ) Germany.o5m with --max-nodes=2000000 per tile. With version
> 389 i get 96 tiles, with the improved version i get only 91 tiles with
> extraordinary equality in size, also the final gmapsupp.img is smaller. I
> think, it's a good improvement!
> 
> Best regards, Uli
> 
> 
> 
> --
> View this message in context: http://gis.19327.n5.nabble.com/Patch-v1-improve-splitter-tp5807051p5807163.html
> Sent from the Mkgmap Development mailing list archive at Nabble.com.
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