[mkgmap-dev] building catch all
From Minko ligfietser at online.nl on Thu Jul 3 13:17:42 BST 2014
In the polygons file, I would suggest to change these lines: - (building=* | amenity=*) & area!=no [0x13 resolution 24] - tourism=* & area!=no & waterway!=* [0x13 resolution 24] + (building=* | amenity=*) & area!=no & amenity!=grave_yard [0x13 resolution 24] + tourism=* & area!=no & waterway!=* [0x1f resolution 24] Wanmil wrote: > > could you post a patch for all the changes? Otherwise I will not be > > able > > to commit it soon because I do not have much time at the moment... > > > Chris wrote: > Hi, > this is my suggestion: > > ---------------------------------------------------------------------- > > # building tag should be last > (building=* | amenity=*) & area!=no [0x13 resolution 24] > tourism=* & area!=no & waterway!=* [0x13 resolution 24] > # man_made can be used on areas or lines > man_made=* & area!=no > & (man_made!=door & man_made!=embankment & man_made!=breakwater > & man_made!=cable_line & man_made!=cutline & man_made!=cutting > & man_made!=levee & man_made!=trench) > [0x13 resolution 24] > man_made=* & area=yes > [0x13 resolution 24] > > ---------------------------------------------------------------------- > > > ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ > > > tourism=camp_site [0x19 resolution 21] > tourism=picnic_site [0x19 resolution 21] > tourism=hotel [0x13 resolution 24] > tourism=guest_house [0x13 resolution 24] > tourism=motel [0x13 resolution 24] > tourism=museum [0x13 resolution 24] > tourism=zoo [0x17 resolution 21] > > building=* [0x13 resolution 24] > > man_made=chimney [0x13 resolution 24] > man_made=silo [0x13 resolution 24] > man_made=storage_tank [0x13 resolution 24] > man_made=wastewater_plant [0x0c resolution 21] > man_made=works [0x0c resolution 21] > > > ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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