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[mkgmap-dev] building catch all

From Minko ligfietser at online.nl on Thu Jul 3 13:17:42 BST 2014

In the polygons file, I would suggest to change these lines:

-  (building=* | amenity=*) & area!=no [0x13 resolution 24]
-  tourism=* & area!=no & waterway!=* [0x13 resolution 24]

+ (building=* | amenity=*) & area!=no & amenity!=grave_yard [0x13 resolution 24]
+ tourism=* & area!=no & waterway!=* [0x1f resolution 24]



Wanmil wrote:
> > could you post a patch for all the changes? Otherwise I will not be
> > able
> > to commit it soon because I do not have much time at the moment...
> >
> 

Chris wrote: 
> Hi,
> this is my suggestion:
> 
> ----------------------------------------------------------------------
> 
> # building tag should be last
> (building=* | amenity=*) & area!=no [0x13 resolution 24]
> tourism=* & area!=no & waterway!=* [0x13 resolution 24]
> # man_made can be used on areas or lines
> man_made=* & area!=no
> & (man_made!=door & man_made!=embankment & man_made!=breakwater
> & man_made!=cable_line & man_made!=cutline & man_made!=cutting
> & man_made!=levee & man_made!=trench)
> [0x13 resolution 24]
> man_made=* & area=yes
> [0x13 resolution 24]
> 
> ----------------------------------------------------------------------
> 
> 
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> 
> 
> tourism=camp_site [0x19 resolution 21]
> tourism=picnic_site [0x19 resolution 21]
> tourism=hotel [0x13 resolution 24]
> tourism=guest_house [0x13 resolution 24]
> tourism=motel [0x13 resolution 24]
> tourism=museum [0x13 resolution 24]
> tourism=zoo [0x17 resolution 21]
> 
> building=* [0x13 resolution 24]
> 
> man_made=chimney [0x13 resolution 24]
> man_made=silo [0x13 resolution 24]
> man_made=storage_tank [0x13 resolution 24]
> man_made=wastewater_plant [0x0c resolution 21]
> man_made=works [0x0c resolution 21]
> 
> 
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++




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