[mkgmap-dev] Optimizing MapSplitter
From Gerd Petermann gpetermann_muenchen at hotmail.com on Wed Nov 12 08:44:31 GMT 2014
Hi Andrzej, I tried different algos, but up to now I did not see any positive effect. I don't have a licence for cGPSmapper. If I got you right, you do this: 1) Create an img file with mkgmap 2) Convert it to *.mp (polish format) with GPSMapEdit 3) Compile that *.mp file with cGPSmapper Finally you compare load those img files to your device and compare redraw times. Please post a link to the two files and let me know what bbox you are testing. Gerd > Date: Sun, 9 Nov 2014 15:44:31 +0100 > From: popej at poczta.onet.pl > To: mkgmap-dev at lists.mkgmap.org.uk > Subject: Re: [mkgmap-dev] Optimizing MapSplitter > > Hi Gerd, > > I have done some tests, compiling maps with cGPSmapper and using > different TRESIZE value. Then I have measured redraw time of the map in > device. > > I think you can observe some effects when decompiling a map with > GPSMapEdit. You can find, that long roads are split with additional > nodes. I guess nodes are placed at borders of subdivisions. > > -- > Best regards, > Andrzej > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20141112/050667c3/attachment.html>
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