logo separator

[mkgmap-dev] How to show land and see

From Walter Schlögl Walter.Schloegl-Resch at aon.at on Wed Jan 7 01:32:37 GMT 2015

I tried now switching the levels,
sea with prio 1 and land with prio 2,
but still the sea is not shown.

From: Walter Schlögl 
Sent: Tuesday, January 06, 2015 10:50 PM
To: Development list for mkgmap 
Subject: [mkgmap-dev] How to show land and see

In the past I did not use a background polygon on my Oregon.
But since the default green color was not the best,
I defined a background with a light beige color.
Since this change the blue color for the see is gone. (Lakes are still shown)
I’m sure there is a solution to show the see togethere with a background, but all articles I found wer not helpful.
The land polygon is defined as 0x4b and it is the only polygon with draw-prio = 1.
The sea polygon is defined as 0x32 and it has draw-prio = 2.
The last commands in polygons file are 
natural=sea    [0x32 resolution 14]
natural=land   [0x4b resolution 14]
Splitter Option
--keep-complete=true
mkgmap Option
precomp-sea=sea_20141027.zip
generate-sea=multipolygon

Is there anything else I could check?

Walter


--------------------------------------------------------------------------------
_______________________________________________
mkgmap-dev mailing list
mkgmap-dev at lists.mkgmap.org.uk
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20150107/c4ebfdff/attachment.html>


More information about the mkgmap-dev mailing list