[mkgmap-dev] How to show land and see
From Walter Schlögl Walter.Schloegl-Resch at aon.at on Wed Jan 7 11:30:24 GMT 2015
Hi Andrzej, I have corrected the errors in my TYP and style, but the sea is still not visible. Here are my last parameters. polygons file natural=sea { echo "mapping natural=sea" } [0x32 resolution 14] # level 1 natural=land [0x10000 resolution 14] # level 2 The echo command is shown in logfile, so natural=sea is available. In TYP file I have deleted Polygon 4b (was used as background) and added Polygon 100/00 with Prio 2. 0x32 (Sea) is the only Polygon with Prio 1. Did you suggest these changes or did I understand you in a wrong way? Best regards, Walter -----Ursprüngliche Nachricht----- From: Andrzej Popowski Sent: Wednesday, January 07, 2015 10:33 AM To: mkgmap-dev at lists.mkgmap.org.uk Subject: Re: [mkgmap-dev] How to show land and see Hi Walter, > The last commands in polygons file are > natural=sea [0x32 resolution 14] > natural=land [0x4b resolution 14] Don't use object 0x4b in style, mkgmap should create it automatically. Use lowest priority for 0x4b in style or define only color without giving a priority to polygon 0x4b. -- Best regards, Andrzej _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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