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[mkgmap-dev] echo improvements for elements with fake ids

From Gerd Petermann gpetermann_muenchen at hotmail.com on Mon Jan 19 20:28:52 GMT 2015

Hi Mike,

I've committed the patch as is. The memory impact is not that big as 
we have typically less than 500.000 instances of Element in one tile,
so 8 more bytes * 500.000  ~ 4MB more heap.

Gerd

From: mike at tvage.co.uk
To: mkgmap-dev at lists.mkgmap.org.uk
Date: Mon, 19 Jan 2015 11:55:00 +0000
Subject: [mkgmap-dev] echo improvements for elements with fake ids

The attached patch improves the echo and echotags messages by including the
id of the original element when a fake id is generated by mkgmap, thus
enabling you to find it in OSM.
 
Please try, and commit if you are happy with the change.
 
Regards,
Mike

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