[mkgmap-dev] the north sea is empty
From Bernd Weigelt weigelt.bernd at web.de on Sun Feb 22 18:03:21 GMT 2015
Am Samstag, 21. Februar 2015, 18:17:35 schrieb Bernd Weigelt: > not only the north sea, other sea polygons, too > i use these options to create my maps over a long time Found the solution, error or what ever I had no polygon 0x32 in my TYP file, only this line in water_polygons natural=sea { add mkgmap:skipSizeFilter=true } [0x32 resolution 10] adding a polygon definition to the TYP does the trick, but i had to add the draworder '6', too. An empty draworder is bad ;-) Bernd -- amarok2 now playing:
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