[mkgmap-dev] Buildings in default style
From Jakob Mühldorfer mail at jmuehldorfer.de on Wed Nov 16 18:20:02 GMT 2016
Hi, another question about the default style. Some buildings are not converted properly, because they are "caught" by other conversions first. For example a large supermarket building (like this one <https://www.openstreetmap.org/way/322291694>) is dealt with here https://github.com/openstreetmap/mkgmap/blob/master/resources/styles/default/polygons#L55 And never to be seen again. Would it make sense to insert a > building=* & area!=no [0x13 resolution 24 continue] To the very beginning of the polygon file, so everything that is a building is rendered as building? Or does this have odd side-effects when something like a indoor building pitch is given two types? Regards Jakob -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20161116/e82f782e/attachment.html>
- Previous message: [mkgmap-dev] Commit r3703: Improve style checks to detect resolution values > 24
- Next message: [mkgmap-dev] Buildings in default style
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list