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[mkgmap-dev] Distinction between smooth paved/rough paved/unpaved streets

From Alexandre Folle de Menezes afmlistas at terra.com.br on Thu Dec 1 13:07:30 GMT 2016

Hi Gerd,

Yes, I see that unpaved roads appear different on the device screen and 
can be avoided in routing.  My main concern is in routing preferably 
trough concrete/asphalt (smooth and silent) over sett/paving_stones 
(noisy).  I'll test Carlos' suggestion and post my comments later this week.

Best regards,

     Alexandre

On 01/12/2016 05:41, Gerd Petermann wrote:
> Hi Alexandre,
>
> the default style sets special tag mkgmap:unpaved. As far as I know this is
> only used
> for the road avoidance, but you should be able to see this effect on
> routing.
>
> Gerd
>
>
> Alexandre de Menezes wrote
>> Hi,
>>
>> Here in my city there are basically 3 types of paving on streets:
>>
>>    * Smooth paving (concrete or asphalth)
>>    * "Rough" paving (sett or paving stones)
>>    * Unpaved
>>
>> I have been tagging a lot of streets hoping to improve routing, but it
>> seems to have no effect.
>>
>> In fact, I found the following rule:
>>
>> highway=residential [0x06 road_class=0 road_speed=2 resolution 22]
>>
>> It seems to ignore the paving type.  Would be possible to assign
>> different "road_speed" according to paving type?
>>
>> Thanks in advance,
>>
>>       Alexandre
>>
>>
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>> mkgmap-dev at .org
>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
>
>
>
>
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