[mkgmap-dev] Buildings in residential areas (is_in_filter)
From Gerd Petermann GPetermann_muenchen at hotmail.com on Thu Mar 2 10:09:32 GMT 2017
Hi all, picking up this thread: http://www.mkgmap.org.uk/pipermail/mkgmap-dev/2017q1/026079.html I've now done some experiments with this approach: - Collect all shapes after style processing - Collect those shapes added to the map with tag landuse=residential and build a fake BoundaryQuadTree by adding those ways as admin_level=10 boundary. - For each shape (or each with type 0x13) check if the BoundaryQuadTree returns a "location" with admin_level=10. If so, the shape is considered to lie inside a residential area and may be removed. The performance is no problem, these computations are performed in < 1s and the removal safes time later. I've tried with the default style with a map for Niedersachsen and got a size reduction of 154MB -> 133MB (I guess we have add some more MB when we draw the residential areas at res 24 instead). So, what we need now is a useful user interface for this function. Possible: - a new special tag mkgmap:remove-if-in-residential=true which tells mkgmap the objects to remove (do we need that for POI or lines as well? ) - a new special tag mkgmap:treat-as-residential=true for to tell mkgmap that a shape with that tag should be considered as a residential area , maybe not needed since you might add landuse=residential as well. I don't think that this simple function can be used to solve the routing problems, this would require a lot more logic. What do you think? Gerd
- Previous message: [mkgmap-dev] if-then-else in style and style options
- Next message: [mkgmap-dev] Buildings in residential areas (is_in_filter)
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list