[mkgmap-dev] The 0x4b background polygon in the overview map
From Henning Scholland osm at hscholland.de on Fri Jan 12 15:39:25 GMT 2018
Something similar is already possible with splitter. You can create an *.osm file with many polygons inside, each with tags name=* and mapid=* (see attachment). splitter will give you tiles with 6234xxxx and per polygon a <name>.args with list of necessary data tiles per map. That args-file you can hand over to mkgmap for creating the map. It's pretty useful if you create many maps at one time. Gerd coded it a while ago for my usecase, but as far as I remember it's not documented. But if your map areas are overlapping you will get some very small ones, which looks strange. But of course that's just a optical issue and of course depending on the overlapping. As I'm using this approach, I haven't thought about let mkgmap calculate a smaller map, as I just would have add another polygon to my osm-file in that case. Henning -------------- next part -------------- A non-text attachment was scrubbed... Name: areas.osm Type: text/xml Size: 19348 bytes Desc: not available URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20180112/4398930a/attachment.xml>
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