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[mkgmap-dev] Wrong rendering Layer=1

From Gerd Petermann gpetermann_muenchen at hotmail.com on Sun Feb 25 18:17:26 GMT 2018

Hi Thomas,

my understanding is that this was already tried in the past, without success.
You can test it with a test osm file containing only two ways. When you use
--preserve-element-order mkgmap should write them in the order of
the OSM file. It is better to use a small file for those tests so that all data
fits into one sub division.

It might well be possible that Garmin software has a hard coded draw order for
specific line types. As Arndt already mentioned this is the case for 0x01..0x03.

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Thomas Morgenstern <webmaster at img2ms.de>
Gesendet: Sonntag, 25. Februar 2018 18:10:24
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Wrong rendering Layer=1

Some time ago we have introduced the teature 'order-by-decreasing-area'.
Maybee a similar arangement  helps. Order all  lines ,(related to streets)
in range of layer . Highest layer at last ?
thomas

--------------------------------------------------
Von: "Gerd Petermann" <gpetermann_muenchen at hotmail.com>
Datum: Sonntag, 25. Februar 2018 16:50
An: "Thomas Morgenstern" <webmaster at img2ms.de>; "Development list for
mkgmap" <mkgmap-dev at lists.mkgmap.org.uk>
Betreff: Re: [mkgmap-dev] Wrong rendering Layer=1

> Hi Arndt,
>
> many OSM applications evaluate tags like bridge and layer.
> The default style doesn't even evaluate bridge or layer, since we don't
> know a way to tell Garmin software a draw order
> of lines. This is just a special problem with the (old) Garmin img format.
> Maybe there is a way to change the draw order, if you have an idea, please
> let us know.
>
> Gerd
>
> ________________________________________
> Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von
> Thomas Morgenstern <webmaster at img2ms.de>
> Gesendet: Sonntag, 25. Februar 2018 17:25:08
> An: Development list for mkgmap
> Betreff: Re: [mkgmap-dev] Wrong rendering Layer=1
>
> I am wondering, why we write tag=bridge and tag layer=anywhat, when mkgamp
> does ignore bridge=yes and layer=1. All the work, to tset this tag is
> seenless.?
> thomas
>
> Von: Arndt Röhrig<mailto:arndt at speichenkarte.de>
> Datum: Sonntag, 25. Februar 2018 14:52
> An: Development list for mkgmap<mailto:mkgmap-dev at lists.mkgmap.org.uk>
> Betreff: Re: [mkgmap-dev] Wrong rendering Layer=1
>
>
> Hi,
>
> imho there is no draw prio possible with lines. Solid has no effect. Only
> typ 0x01, 0x02, 0x03 and perhaps 0x04 will be draw always over the other
> lines. I used it for one-way-arrows.
>
> Arndt
>
> "osm at pinns<mailto:osm at pinns>" <osm at pinns.co.uk<mailto:osm at pinns.co.uk>>
> hat am 25. Februar 2018 um 15:21 geschrieben:
>
>
> Hi
>
> Layering of lines does not seem to be supported by Garmin - I have seen
> many Topos where bridges are completely ignored.
>
> Using a TYP file you can often force lines to have a draworder by making
> them solid - solid has often a higher draworder than lines with bitmaps.
>
> I'm not sure whether placing a line  at  the end of a 'lines' block in the
> RGN would ensure it will be parsed last.
>
> Nick
>
> On 25/02/2018 13:15, Thomas Morgenstern wrote:
>
>
> Hi , maybee I found a bug in rendering layer's. I have prepared a small
> SanIsidro.osm.pbf  and the resulting gmap with FID 982, created with
> mkgmap-r4127, Download :
> http:\\img2ms.de/Downloads\WrongLayerSanIsidro.rar .
> The error is, that the highway ID=217.806.076 is rendered over the bridge
> ID=65.208.316. Bridge has tag bridge=yes and originaly layer=1. I tried
> layer=2, but it makes  no different, it should bee rendered  over the
> highway,  This wrong rendering happens in may cases related to TF-1 in
> tenerife.
> [cid:793096B291174F75AFA2407BB062C915 at dell]
>
> any idees to resolve this in stylefile ?
> thomas
>
>
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