[mkgmap-dev] new branch angles
From Gerd Petermann GPetermann_muenchen at hotmail.com on Tue Mar 13 08:47:26 GMT 2018
Hi all, during the last days I've tried to find a better algo for the WrongAngleFixer (WAF) The WAF tries to fix problems caused by the rounding of 32 bit OSM coordinates to 24 bit Garmin coordinates. Sometimes it removes points, sometimes it moves them to another Garmin point so that zig-zagging is reduced and round ways look rounder and straight ways look straigther. I've found several places where the current code in trunk doesn't find the best compromise, esp. at small roundabouts with flare roads. Unfortunately it is often impossible to render them as circular ways in 24 bit resolution, so don't expect miracles. See also svn log [1]. Please test r4135 in the branch, you can download it here: http://www.mkgmap.org.uk/download/mkgmap.html If you find places where the code is worse compared to trunk or where it might need further improvements, please let me know. I am aware of some problems: 1) Sometimes the roundabout way is moved so that it overlaps the flare road, this happens here: https://www.openstreetmap.org/node/1423014403 It is not visible in Basecamp but in GPSMapEdit. 2) It removes a sharp turn here: https://www.openstreetmap.org/node/3851898316 where the old code keeps it. The algo is more or less a try+error approach without a special order. In some cases I see better results when wrong angles are treated in a different order, but I did not yet find a general rule. :-( The code checks what happens when a node is removed or when one or two nodes are moved. In a few cases it would probably be better to check a combined move of more nodes or other combinations. I think I'll try to code that. [1] http://www.mkgmap.org.uk/websvn/revision.php?repname=mkgmap&rev=4135
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