[mkgmap-dev] DEM contrast option?
From Gerd Petermann gpetermann_muenchen at hotmail.com on Mon Jul 9 16:29:14 BST 2018
Hi Jan, to be honest, I don't even understand how you produce the two different screen shots. If you prefer one of the two, why/when do you use the other? Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von jan meisters <jan_m23 at gmx.net> Gesendet: Montag, 9. Juli 2018 16:25 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] DEM contrast option? Which resolution exactly do you mean? I already described that I tried different values for dem-dists (including one single resolution). This, of course, has a huge effect on DETAILS, but not on CONTRAST. Anybody has an idea how to adjust contrast? Am 05.07.2018 um 20:20 schrieb Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>>: You should only use one single resolution On Thu, 5 Jul 2018, 19:31 jan meisters, <jan_m23 at gmx.net<mailto:jan_m23 at gmx.net>> wrote: Tried a lot of dem-dist variations: fixed resolution as you hinted, decreasing and even inverted steps. Unfortunately nothing changed the shown behavior. What I´d like to see is the same CONTRAST in the shading over all resolutions. In higher resolutions the darks of the DEM are clearly brighter, whatever dem-dists used. With the blank screenshots I wanted to show that there is no additional (higher resolution) polygon in my style eventually hiding the DEM. Had some success (at least on DEM contrasts) mixing levels and overview-levels, but that obviously breaks the rest of the map. Jan Am 04.07.2018 um 21:14 schrieb Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>>: if you have several dem resolution levels in mkgmap - then it will lose in detail (in order to zoom in/out faster). You could just create the map is a single dem resolution - then detail level is always the same. On 4 July 2018 at 18:52, jan meisters <jan_m23 at gmx.net<mailto:jan_m23 at gmx.net>> wrote: I just made my first map with the new DEM-option and I´m impressed. Pretty easy. But I wonder why DEM shading looses contrast in higher resolutions in BaseCamp: <1DEM_low.jpg><2DEM_higk.jpg> My Style has background poly 4a and 4b (both transparent), however they are not mentioned in polygons. I wouldn´t know how to tag them anyway. And even with a completely blanked typ-file the difference is visible: <3DEM_low-e.jpg><4DEM_high-e.jpg> HGT´s are 3“ data from viewfinderpanaramas.org<http://viewfinderpanaramas.org/> To keep the contrasted DEM up to higher resolutions/zooms I played with all DEM-options from help, and also with transparencies, but that had no effect - the softer shading remains. I see the switch in Basecamp somewhere between assumed resolutions 20 and 22. How is this switch defined? Is there a value to adjust this? Jan _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Felix Hartman - Openmtbmap.org<http://openmtbmap.org/> & VeloMap.org<http://velomap.org/> Schusterbergweg 32/8 6020 Innsbruck Austria - Österreich _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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