[mkgmap-dev] New branch for default typ file
From Randolph J. Herber army.bronze.star at gmail.com on Sat Dec 14 15:44:13 GMT 2019
Dear Sirs: Re UTF-8 Microsoft does this to handle another problem: Microsoft uses many different character set encodings (i.e., code pages, e.g., CP1252) and the BOM is used by Microsoft to indicate that the "code page" is UTF-8. Java was implemented to an older version of the Unicode standard that prohibited an UTF-8 BOM. The problem is comes from moving back and forth across that cultural divide. Yes, this is painful. A solution to the reading issue from the Java side: https://stackoverflow.com/questions/1835430/byte-order-mark-screws-up-file-reading-in-java A solution for writing a UTF-8 BOM in Java: |BufferedWriter out = new BufferedWriter(new OutputStreamWriter(new FileOutputStream(the File), StandardCharsets.UTF_8))out.write('\ufeff');| A check for execution in a Windows environment: String OS = System.getProperty("os.name").toLowerCase(); Boolean isWindows = OS.indexOf("win") >= 0; Perhaps, on output write the BOM in a Windows environment and use the BOM optional on input. http://www.unicode.org/faq/utf_bom.html Q: What are some of the differences between the UTFs? A: The following table summarizes some of the properties of each of the UTFs. Name UTF-8 UTF-16 UTF-16BE UTF-16LE UTF-32 UTF-32BE UTF-32LE Smallest code point 0000 0000 0000 0000 0000 0000 0000 Largest code point 10FFFF 10FFFF 10FFFF 10FFFF 10FFFF 10FFFF 10FFFF Code unit size 8 bits 16 bits 16 bits 16 bits 32 bits 32 bits 32 bits Byte order N/A <BOM> big-endian little-endian <BOM> big-endian little-endian Fewest bytes per character 1 2 2 2 4 4 4 Most bytes per character 4 4 4 4 4 4 4 In the table <BOM> indicates that the byte order is determined by a byte order mark, if present at the beginning of the data stream, otherwise it is big-endian. http://www.unicode.org/versions/Unicode5.0.0/ch02.pdf Table 2-4. The Seven Unicode Encoding Schemes Encoding Scheme Endian Order BOM Allowed? UTF-8 N/A yes The remainder of the table omitted. https://docs.microsoft.com/en-us/windows/win32/intl/using-byte-order-marks Using Byte Order Marks * 05/30/2018 * 2 minutes to read * o o <https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/Intl/using-byte-order-marks.md> Always prefix a Unicode plain text file with a byte order mark, which informs an application receiving the file that the file is byte-ordered. Available byte order marks are listed in the following table. Because Unicode plain text is a sequence of 16-bit code values, it is sensitive to the byte ordering used when the text is written. Note A byte order mark is not a control character that selects the byte order of the text. Byte order mark Description EF BB BF UTF-8 FF FE UTF-16, little endian FE FF UTF-16, big endian FF FE 00 00 UTF-32, little endian 00 00 FE FF UTF-32, big-endian On 12/14/2019 3:41 AM, Ticker Berkin wrote: > Hi Joris & Gerd > > Great to see the typ-files now in trunk and all the work in updating > mapnik.txt to the current default style. Next week I plan to go through > "20191209 mapnik update.pdf" and comment on it and possible changes to > the default style. > > Some other questions however: > > How do you see mapnik.txt now being maintained; will it be as as simple > .txt file with patches being supplied in the same way as other source > files, or will it be regenerated from your translation spreadsheet and > other sources? I'd prefer the simple text file approach, but this might > allow changes into the file which make it incompatible with the tools > Joris uses to enhance it. > > It is currently in UTF8 format, with an appropriate BOM at the start of > the file. I don't know how the java input libraries determine the > conversion rules to internal unicode, but this file should be > consistent with all the others that contain characters outside the > simple ansi 7-bit range (roadNameConfig.txt, default/inc/address) > > It contains the statement: >> CodePage=65001 > This is saying the output should be unicode, but the output should be > the same as the associated map. > > Also the FID should be removed. > > Regards > Ticker > > On Tue, 2019-12-10 at 09:59 +0000, Gerd Petermann wrote: >> Hi Joris, >> >> the file mapnik.txt says "Based on mkgmap default style version: >> r4262" >> Is it the right file? >> >> reg. line type 0x0b: highway=motorway_link & (mkgmap:exit_hint=true | >> mkgmap:dest_hint=*) >> I want to look at the DestinationHook. If I got that right it should >> be OK to have a zero-length road with that type to get the wanted >> destination hint. In that case we don't have to care about rendering. >> >> Gerd >> >> ________________________________________ >> Von: Joris Bo <jorisbo at hotmail.com> >> Gesendet: Montag, 9. Dezember 2019 20:45 >> An: Development list for mkgmap; Gerd Petermann >> Betreff: RE: [mkgmap-dev] New branch for default typ file >> >> Hi All, >> >> I don't think any changes needed in mkgmap itself. When the draworder >> of bay is lower then water it will display correctly. >> See attached new typ-file for correct usage. >> Even better (but this is a change in default style): don't use >> natural = bay in polygons but only in points for displaying as name. >> >> Today I spent some time testing and repairing. >> >> The mapnik.txt in branch mkgmap-default-typ-r4268 was pretty old and >> also did not have the translations of all the languages anymore. It >> also lost draworder of a lot of polygons which made the bay-problem >> occur. >> >> I did a complete recheck of the most recent default-style in: mkgmap >> -r4386.zip and changed de typ-file accordingly. >> >> I downloaded a full europe-latest from geofabrik today, builded it as >> a big full europa map with the default style of r4386 and with >> mkgmap r4386.jar No errors occured. >> >> I think it’s up to date again but some review and comments are always >> welcome. >> >> See typ-file in attachement, >> >> Kind regards, >> Joris >> >> >> >> >> >> -----Oorspronkelijk bericht----- >> Van: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> Namens Pinns >> UK >> Verzonden: maandag 9 december 2019 18:31 >> Aan: Gerd Petermann <gpetermann_muenchen at hotmail.com>; >> mkgmap-dev at lists.mkgmap.org.uk >> Onderwerp: Re: [mkgmap-dev] New branch for default typ file >> >> Hi Gerd >> >> Yes, you can do that with a draw level 1 higher than sea. >> >> Draw orders are defined at the beginning of a (txt) typ file just >> before the polygons >> >> using the following format >> >> Type=0x type number , draworder >> >> It is good practice to sort the draworders , as that is how they >> appear in a typ file >> >> [_drawOrder] >> Type=0x03,1 >> Type=0x28,1 >> Type=0x54,1 >> Type=0x01,2 >> Type=0x09,2 >> Type=0x4E,2 >> Type=0x10F1C,2 >> etc etc >> [end] >> I have no idea what the draworder for sea is , but just make it one >> higher >> >> On 09/12/2019 16:41, Gerd Petermann wrote: >>> Hi Nick, >>> >>> I don't want to cut out islands from bay polygons, I thought about >>> a proper typ for 0x3d which somehow marks "calmer water" >>> and a draw order that puts this above water and below any land type >>> polygon. >>> Is that possible? >>> >>> Gerd >>> >>> ________________________________________ >>> Von: Pinns UK <osm at pinns.co.uk> >>> Gesendet: Montag, 9. Dezember 2019 16:17 >>> An: Gerd Petermann; mkgmap-dev at lists.mkgmap.org.uk >>> Betreff: Re: AW: AW: [mkgmap-dev] New branch for default typ file >>> >>> Hi Gerd >>> >>> Yes, I suppose so >>> >>> On 09/12/2019 15:14, Gerd Petermann wrote: >>>> Hi Nick, >>>> >>>> my understanding is that you always have another water polygon, >>>> either ocean or natural=water. >>>> >>>> Gerd >>>> >>>> ________________________________________ >>>> Von: Pinns UK <osm at pinns.co.uk> >>>> Gesendet: Montag, 9. Dezember 2019 16:04 >>>> An: Gerd Petermann; mkgmap-dev at lists.mkgmap.org.uk >>>> Betreff: Re: AW: [mkgmap-dev] New branch for default typ file >>>> >>>> Hi Gerd >>>> >>>> In case of 2) you need 2 polygons for doing each job; one showing >>>> 'water' and the other one not >>>> >>>> Ideally, mkgmap checks if islands are in a 'bay' area >>>> >>>> In my area we have lots of natural=bays ; fortunately they do not >>>> include islands >>>> >>>> On 09/12/2019 14:51, Gerd Petermann wrote: >>>>> Hi, >>>>> >>>>> thanks for the help. >>>>> I see two ways to handle the a polygon with natural=bay: >>>>> 1) in ponts style with natural=bay & name=* [....] >>>>> 2) in polygons (as it is now) with natural=bay [0x3d resolution >>>>> 18] >>>>> >>>>> In case of 1) we just need option add-pois-to-areas In case of >>>>> 2) we >>>>> would want to render the water area covered by the bay polygon >>>>> different, but not anything on the land or on islands. Would >>>>> that be possible? >>>>> >>>>> Gerd >>>>> >>>>> >>>>> >>>>> ________________________________________ >>>>> Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im >>>>> Auftrag >>>>> von Pinns UK <osm at pinns.co.uk> >>>>> Gesendet: Montag, 9. Dezember 2019 15:42 >>>>> An: mkgmap-dev at lists.mkgmap.org.uk >>>>> Betreff: Re: [mkgmap-dev] New branch for default typ file >>>>> >>>>> Andrzej is correct about how transparency is defined >>>>> >>>>> Garmin regards all polygons with transparency as bitmaps and >>>>> therefore require 2 colours. >>>>> >>>>> The Bitmap need to be shown below the xpm >>>>> >>>>> If a polygon is completely transparent then a second 'dummy' >>>>> colour >>>>> is still needed >>>>> >>>>> Xpm="32 32 2 1" >>>>> "0 c none" >>>>> "1 c #C8C8C8" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> "00000000000000000000000000000000" >>>>> ;12345678901234567890123456789012 >>>>> [end] >>>>> >>>>> On 09/12/2019 14:19, Andrzej Popowski wrote: >>>>>> Hi Gerd, >>>>>> >>>>>> I use TypViewer for creating typ files and I don't know XPM >>>>>> details. >>>>>> But looking at TypViewer output, I guess that transparent >>>>>> pixels >>>>>> are defined with color like that: >>>>>> >>>>>> " c none" >>>>>> >>>>>> where space ' ' is used for marking pixels. >>>>>> >>>>>> Changing draw order instead of transparent graphics could be >>>>>> a >>>>>> solution too, but I'm not sure if covered polygon label would >>>>>> remain visible. And without label, there is not much use of >>>>>> this object. >>>>>> >>>>> _______________________________________________ >>>>> mkgmap-dev mailing list >>>>> mkgmap-dev at lists.mkgmap.org.uk >>>>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20191214/8fe72fe4/attachment-0001.html>
- Previous message: [mkgmap-dev] New branch for default typ file
- Next message: [mkgmap-dev] New branch for default typ file
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list