[mkgmap-dev] Nearby poi feature
From Joris Bo jorisbo at hotmail.com on Thu Jun 18 10:46:31 BST 2020
Hello, I'm struggling with the nearby poi rules. As far as I understand from the manual there are 3 options named: triggered if the type code and the name is the same unnamed: triggered if the type code is the same and the name is empty no specification: triggered if the type code is the same regardless of the name being the same But if I use 0x3002:10 on a docters clinic with 9 doctors all having different names, obvious closer together then 10 meters nothing happens When adding multiple rules for the same typ-code I get a SEVERE error message (which is correct and proofs the correct nearby - config-rules - file is in use) When hiding trees next to the doctors (just to be sure the correct code is triggered) the unnamed trees are hidden as expected When rendering the doctors as typ-code trees, again nothing happens. So it's not in the the typ-code used and I can only assume that I just can't hide poi's when the name is different? Maybe somebody could help explain what can be expected If interested in the test area: https://www.openstreetmap.org/#map=19/49.75947/6.64167 https://www.openstreetmap.org/#map=19/49.75841/6.64698 Kind regards, Joris -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20200618/384f3e14/attachment.html>
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