[mkgmap-dev] default style lines enhancements
From Gerd Petermann gpetermann_muenchen at hotmail.com on Mon Jul 27 16:51:21 BST 2020
Hi Ticker, reg. car parks: In what scenario do the additional routable ways help? Do you think of a car driver who stops there and tries to calculate a pedestrian route to a place which is not yet in sight? Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap at jagit.co.uk> Gesendet: Montag, 27. Juli 2020 17:32 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] default style lines enhancements Hi Gerd & Nick I'll comment out the rules that give "Course of old Railway" Concerning footways around car parks: I'd used: set mkgmap:set_unconnected_type=none; set mkgmap:set_semi_connected_type=none; so that if the footway didn't connect 2 other highways (road or path) it would be discarded and not create any routing islands. When walking in some areas, I've found mappers had frequently run footpaths up to car parks, but not joined them to the road/parking -alley or other footpaths, so routing that spans the car park fails. The problem is also common in town center car parks where the car park is just off the High Street and can be accessed on foot by various alleys. Other areas (village greens, parks etc) can be problematic, but greens are often surrounded by roads and parks & golf courses normally have the footpaths explicitly mapped. Having some functionality that join unconnected ends of highways within a polygon would be a better solution as Nick says. My solution relies on mappers at least joining the path to the edge of the car park; Ticker On Sat, 2020-07-25 at 11:11 +0100, nick wrote: > Hi Ticker, > > I agree with Gerd that creating a route around all car parks may not > be > ideal. > > I fear that in most of the cases it will create extra lines when they > aren't necessary . > > When an osm mapper is not concerned about routing across car parks , > > it seems only in certain cases paths stop on the outline of a car > park > and in my experience some 'ends' just get plonked on top of the > carpark ! > > However, as with pedestrian areas, unfortunately , there are other > polygons, ie parks ,golf courses, grass lands, which are equally > problematic. > > Some plot highway=virtual to ensure some routing - although this gets > frowned upon by some. > > Ideally mkgmap identifies ends of highways inside a polygon and > joins > them, but that might also be unsatisfactory. > > Anyway, thanks for your great efforts to bring this style up to > date ! > > Nick > > On 25/07/2020 09:28, Gerd Petermann wrote: > > Hi Ticker, > > > > ok, most of the changes look plausible to me, but I see no need to > > add the lines for razed / disued / abandoned etc. railways. I would > > comment these two lines: > > abandoned:railway=* | demolished:railway=* | removed:railway=* | > > razed:railway=* | was:railway=* | historic:railway=* {add > > railway=lifecyclePrefix} > > railway=* & railway!=miniature & railway!=proposed & tunnel!=yes & > > highway!=* & is_closed()=false [0x19 resolution 22] > > > > I am also not sure about the routable lines for amenity=parking. > > Even with the test reg. connected this probably creates lots of > > routing islands. As a mapper, I've never cared to connect those > > areas to the road network, but I know that other mappers do this. > > Is it meant to improve pedestrian routing? > > > > Gerd _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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