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[mkgmap-dev] tile takes very long time to generate

From Gerd Petermann gpetermann_muenchen at hotmail.com on Tue Apr 6 11:45:01 BST 2021

Hi Ticker,

I tried to use your patch mpInitialLogic.patch.
It is missing the code to update the field Way.points, means, the final polygons only contain the points of one way.

Not sure how you used that code?

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap at jagit.co.uk>
Gesendet: Montag, 15. März 2021 17:15
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] tile takes very long time to generate

Hi Gerd

You might consider the some of the ideas here as improvements to the
initial parts of MP processing.

This is a patch based on trunk rather than the new branch. It isn't
structured as for final usage, rather for minimising the spread of
changes, working in parallel with the existing code so I could see if
found the same MP problems as the existing code and having clearly
identifiable diagnostics in the log file.

Ticker


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