[mkgmap-dev] patch: improve RoadMerger: allow to merge roads with reversed points
From Gerd Petermann gpetermann_muenchen at hotmail.com on Wed May 5 15:43:29 BST 2021
Hi Felix, no idea why you talk about waterways here. The thread is about a patch for RoadMerger. As the name suggest this code merges roads, nothing else. RoadMerger considers far more attributes of lines compared to the simple LineMerger, not just the type and name but also all the attributes which affect routing. It will not merge oneways with opposite direction, nor does it merge roads which are used in restrictions. My current approach is to implement the new special mkgmap:has-direction=true If the style sets this for a road or any of its overlay lines RoadMerger should not reverse the road. Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Felix Hartmann <extremecarver at gmail.com> Gesendet: Mittwoch, 5. Mai 2021 13:04 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] patch: improve RoadMerger: allow to merge roads with reversed points Actually when I think about it - reversing the direction for waterways should be done anyhow - there is no waterway that flows in opposite direction. Cliff lines most likely the same. And for lines that are off center - that doesn't matter as long as all resulting lines are reversed. It would actually be better as otherwise at one point the right side jumps to the left and this could be prevented. Yes oneway roads (plus all copies created from it via continue) - those you cannot merge. On Wed, 5 May 2021 at 18:47, Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>> wrote: will that patch also work on the low resolution branch, or only against trunk? On Wed, 5 May 2021 at 18:05, Gerd Petermann <GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com>> wrote: Hi all, up to now RoadMerger doesn't merge (combine) two roads if the have different directions. This is OK for oneway roads but I see no need for this with other roads. The attached patch changes this. It has an influence on file size (safes a few KB in each tile) and very likely also on routing, hopefully to the better/faster. It also reduces zig-zagging in the low-res-opt branch. Strangely enough almost all was already implemented, so maybe WanMil (the original author) tried that before and found a reason not to do it. Will search the archives later... Gerd _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Felix Hartman - Openmtbmap.org & VeloMap.org -- Felix Hartman - Openmtbmap.org & VeloMap.org
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