[mkgmap-dev] patch: improve RoadMerger: allow to merge roads with reversed points
From Felix Hartmann extremecarver at gmail.com on Thu May 6 16:42:04 BST 2021
Could you directly push those patches to the low-res branch? I guess anyone using it right now would like to try it with the patch.. I will try it out tomorrow. On Thu, 6 May 2021 at 18:32, Gerd Petermann <gpetermann_muenchen at hotmail.com> wrote: > Ahh, sorry, merge-roads-reversed-v2.patch was work-in-progress. v3 works > as described before. > > Gerd > > ________________________________________ > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von > Gerd Petermann <gpetermann_muenchen at hotmail.com> > Gesendet: Donnerstag, 6. Mai 2021 12:30 > An: Development list for mkgmap > Betreff: Re: [mkgmap-dev] patch: improve RoadMerger: allow to merge roads > with reversed points > > Hi all, > > here is the 2nd approach: > > RoadMerger can connect more roads if direction of the roads doesn't matter > reg. routing. Problem is that mkgmap doesn't know if direction matters > unless the oneway tag > says so. The patch > - implements new special tag mkgmap:has-direction=true which must be set > for ways which shoud not be reversed. > I am not yet sure how to use this. My idea was that the style author knows > which types are direction depended and this should add > mkgmap:has-direction=true for those lines which should not be reversed. > Before road merging all map lines which were created for a given OSM way > are checked. If any has a direction then all lines for the given OSM way > are marked to have a direction. > Maybe this needs more thinking. > > - The program checks if there is any line rule that uses > mkgmap:has-direction=true. If not, mkgmap will not reverse roads for better > merging. > - implement new experimental option --x-force-reverse-merge to override > the logic reg. mkgmap:has-direction=true. > > Reg. size the patch is probably not worth the effort. It just merges a few > more roads (I see maybe 3% more merges) and thus safes some KB in NET and > NOD. > I see this also as a preparation to do more merging in the low-res-opt > branch. > > Gerd > > ________________________________________ > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von > Gerd Petermann <gpetermann_muenchen at hotmail.com> > Gesendet: Mittwoch, 5. Mai 2021 16:53 > An: Development list for mkgmap > Betreff: Re: [mkgmap-dev] patch: improve RoadMerger: allow to merge roads > with reversed points > > Hi Felix, > > the patch contained two bugs: > - Roads with different direction are not merged when they are connected at > the beginning. > - angle calculation was wrong, maybe that rejected possible merges or did > the worse ones. > > When I talk about overlays I mean those lines which are created with the > continue statement or with overlays rules. > > Gerd > > ________________________________________ > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von > Felix Hartmann <extremecarver at gmail.com> > Gesendet: Mittwoch, 5. Mai 2021 16:46 > An: Development list for mkgmap > Betreff: Re: [mkgmap-dev] patch: improve RoadMerger: allow to merge roads > with reversed points > > If the direction of a line is changed, will all lines created via continue > also be changed? If yes then this decreases the lines a lot where I would > need the special tag. If not it will get complicated... > Well and the patch itself so far only saved about 0.3% of total map size. > Better than nothing for no visual impact of course. > > On Wed, 5 May 2021 at 22:43, Gerd Petermann < > gpetermann_muenchen at hotmail.com<mailto:gpetermann_muenchen at hotmail.com>> > wrote: > Hi Felix, > > no idea why you talk about waterways here. The thread is about a patch for > RoadMerger. As the name suggest this code merges roads, nothing else. > RoadMerger considers far more attributes of lines compared to the simple > LineMerger, not just the type and name but also all the attributes which > affect routing. > It will not merge oneways with opposite direction, nor does it merge roads > which are used in restrictions. > > My current approach is to implement the new special > mkgmap:has-direction=true > If the style sets this for a road or any of its overlay lines RoadMerger > should not reverse the road. > > Gerd > ________________________________________ > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: > mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag von Felix Hartmann < > extremecarver at gmail.com<mailto:extremecarver at gmail.com>> > Gesendet: Mittwoch, 5. Mai 2021 13:04 > An: Development list for mkgmap > Betreff: Re: [mkgmap-dev] patch: improve RoadMerger: allow to merge roads > with reversed points > > Actually when I think about it - reversing the direction for waterways > should be done anyhow - there is no waterway that flows in opposite > direction. Cliff lines most likely the same. > And for lines that are off center - that doesn't matter as long as all > resulting lines are reversed. It would actually be better as otherwise at > one point the right side jumps to the left and this could be prevented. > > Yes oneway roads (plus all copies created from it via continue) - those > you cannot merge. > > On Wed, 5 May 2021 at 18:47, Felix Hartmann <extremecarver at gmail.com > <mailto:extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: > extremecarver at gmail.com>>> wrote: > will that patch also work on the low resolution branch, or only against > trunk? > > On Wed, 5 May 2021 at 18:05, Gerd Petermann < > GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com > ><mailto:GPetermann_muenchen at hotmail.com<mailto: > GPetermann_muenchen at hotmail.com>>> wrote: > Hi all, > > up to now RoadMerger doesn't merge (combine) two roads if the have > different directions. This is OK for oneway roads but I see no need for > this with other roads. The attached patch changes this. It has an influence > on file size (safes a few KB in each tile) and very likely also on routing, > hopefully to the better/faster. > It also reduces zig-zagging in the low-res-opt branch. > > Strangely enough almost all was already implemented, so maybe WanMil (the > original author) tried that before and found a reason not to do it. Will > search the archives later... > > Gerd > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk > ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: > mkgmap-dev at lists.mkgmap.org.uk>> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Felix Hartman - Openmtbmap.org & VeloMap.org -------------- next part -------------- An HTML attachment was scrubbed... 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